AI Insights · Timothy · October 2021
Top 5 iOS Simulator Games in Central America, Q3 2021
A look at the performance of the top 5 iOS simulator games in Central America during Q3 2021, including trends in downloads, revenue, and active users.
During the third quarter of 2021, the top 5 simulator games on the iOS platform in Central America showed varying performance trends in terms of downloads, revenue, and active users. Here’s a detailed look at how each app fared, based on data from Sensor Tower.
Trading Master 3D - Fidget Pop by Panteon Yazilim Oyun Egitim Teknolojileri ve Hizmetleri Sanayi Ticaret Anonim Sirketi saw its weekly downloads peak at 37.7K in early July, followed by a steady decline to approximately 1.5K by the end of September. The app's weekly revenue fluctuated, peaking at around $47 in mid-July before dropping to zero in the latter part of the quarter. Active users also decreased consistently from around 44.9K in mid-July to 4.9K by the end of September.
Judgment Day: Angel of God from Bolga Games experienced a significant increase in weekly downloads, reaching a high of 32.5K in late July before gradually decreasing to 4.8K by the end of September. The weekly revenue for this app showed a peak of about $93 in late July, with occasional fluctuations throughout the quarter. Active users rose dramatically from 508 in late June to a peak of 47.1K in late July, then steadily declined to 10.3K by the end of the quarter.
Fidget Trading 3D- Toy Collect by MagicLab launched in early July and saw its weekly downloads peak at 29.3K in mid-July. Downloads then declined to about 760 by the end of September. The app did not generate any notable revenue during this period. Active users followed a similar trend, peaking at around 39.7K in mid-July before dropping to approximately 2.5K by late September.
Food Cutting - Chopping Game from Lion Studios showed a strong performance in weekly downloads, peaking at around 26.9K in mid-September. Weekly revenue also showed a notable peak at $128 during the same period. Active users increased from 9.2K in early September to a peak of 23.7K by mid-September, before settling at approximately 11.4K by the end of the month.
Sculpt People by Crazy Labs maintained a relatively stable performance in weekly downloads, ranging from 3.5K to 6K throughout the quarter. Active users remained consistent, with peaks around 16.6K in mid-July and a slight decline to 13.9K by the end of September. The app did not generate any significant revenue during this period.
These insights reveal diverse trends in the simulator games category on iOS in Central America during Q3 2021. For more detailed analysis and data, visit Sensor Tower.